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Well, it seems that a few weeks after the buyout, players can finally see the effects, and they are definitely impressive.

Doom Eternal has 10 times more players than before

The moment Microsoft bought Bethesda, the most obvious course of action would have been the inclusion of their titles in Xbox's subscription services.

According to Gamestat's Xbox Live concurrent player counts, the inclusion of the game in Xbox's Game Pass service lead to a rise in concurrent player numbers that were between 10 and 25 times higher than the pre-Game Pass period:

As you may know, Doom Eternal was added to Xbox Game Pass on October 1st, and the player counts have spiked ever since, with the only drops probably being due to the fact that even gamers sleep at times.

Players saw this exponential growth as unsurprising, and the only comment was that if they also decide to include the PC version as well, then the numbers would truly be off the charts.

Doom Eternal and the Xbox console get along incredibly well

Let's not forget that November 10 is marked in everyone's calendar as the launch date of the Xbox series X and Xbox series S.

First footage of how DOOM Eternal runs on the new consoles have already begun to appear, and it seems that players are more than satisfied.

The main focus so far goes to the loading times, and the original post read:

No more looking at your phone while loading a game, guys

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